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v1.0.14: Multiplayer quest fixes, new menu & more!

Hey all,

Another update for 3089 is out! The two primary improvements include a menu system redesign & fixes for multiplayer co-op questing.

If you never set any custom keys, you may notice the run & stealth buttons have changed. & seemed to be the more popular choice for running & stealth toggling, so I made those the default. You can always change them back to the old defaults, which were for running & for stealth toggling (and those changes will be saved).

Taking screenshots should be much easier now, since the Steam overlay doesn't really play nice with 3089. I assigned F12 to take screenshots.

The lib/assets.jar file did get updated for the new main menu, so modders take this into consideration!

Full list of changes:

  • Menu system redesign inspired by Swawa3D (Swawa3D.com)
  • Changed default keybinds for running & stealth to more mainstream options
  • Increased color saturation of robots
  • Multiplayer questing fix: tasks requiring stealthy elements won't spawn right next to each other
  • Multiplayer questing fix: killing a co-op buddy's quest target won't fail your task's "no killing" condition if that quest target was suppose to be killed
  • Multiplayer questing fix: followers & friendly robots won't engage other player's quest targets that shouldn't be killed (e.g. spying tasks)
  • "Buy more armor" hint won't prevent other hints from appearing (via the default "Q" key)
  • Surveyor aggression now resets after being killed for any reason
  • Added an in-game option to take screenshots with the F12 key (files get placed in your 3089 directory, or in your home directory for the demo)
  • The color of the dynamic box placed will carry over to the next box when using the construction tool
  • Fixed a rare crash when robots would investigate another robot which doesn't have a valid position yet

Working on some in-game HUD improvements & more! Back to work!
- Phr00t