News and updatesPostmortem: One Must Die (Extended Cut)DevBlog #2: Social Stealth, Trespassing, Lightmaps and potplants!03 Feb 2014·Developer post·Original post (opens in a new tab)DevBlog #2: Social Stealth, Trespassing, Lightmaps and potplants!This week of gamedev brought the concept of illegal behaviors and suspicion into my game, as well as some graphical tweaks and models! Click Here to read more and see screenshots!