Developer postOriginal post (opens in a new tab)

Patch 1.03 (06-02-2014)

These are the latest fixes and changes to Pixel Boy. Thanks to the community and everyone that has helped us find errors. If you find more or there are any inconsistencies please email us at [email protected]

  • Starting a new game while one is already in progress will now ask for confirmation.
  • Scorpinch no longer stabs through Shield and Invulnerability OTU (kinda makes sense ehh)
  • Several minor but unreported town bugs fixed
  • A super obvious and dumb bug that no one had yet noticed has been fixed. (we’ll never tell)
  • Wraithclaws should function more reasonably at all times (WIP)
  • Closing character inventory screen with the ‘back’ button no longer makes Pixel Boy fire
  • Crafting a power up no longer automatically opens your inventory (WIP)
  • Purchasing a power up no longer auto closes the power up shop.
  • When Pixel Boy has low armour, money can no longer be wasted on Health Pots from the Shaman. (pretty cruel he was taking your money to begin with)
  • Many power up crafting fixes / changes to make the user experience better
  • Purchasing Ammo for a power up that’s already full no longer works.
  • Coin Sound modified
  • In game controls menu has had slight adjustments
  • Elevator in Act III and Act IV have been adjusted to make room for Shama shop.
  • When selling items in the Armour shop, Pixel Boy no longer wastes ammo
  • Sound menu tweaked to avoid inconsistencies between Menu and ‘Esc’ menu
  • ShieldSpin (SH) should no longer toss Shellshocks about the room
  • Penta Vultus can now be hit by all powerups
  • OTU’s are cleared upon starting a new game.

If errors you have already reported are not in this list, it does not mean we’re ignoring you, we are looking at everything that is sent to us, it can just take some time.

Thanks for all the support and patience