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Update [1.11] is out!

A new bug-fix update is out. In this update we also included
the possibility to play music in-game (disabled by default).

Of course, we are still working on the *special* vehicle,
which will be introduced in the next update.
Soon we will reveal some additional details on such vehicle.

[1.11]

- [Music] Music could be enabled (from the settings panel -> audio settings) to play in-game
- [Music] More music tracks are present in-game

- [General] Better networking synchronization of player positions
- [General] "Quick match" prioritizes official servers
- [General] A Hunt match now ends when the amount of collected Blocktanium reaches a certain threshold

- [GUI] Full log is shown when the chat input is opened
- [GUI] "skin" is written on the skin button
- [GUI] "Saved successfully."/error message is shown when saving
- [GUI] Better graphics inside "Quick match" panel

- [Fix] Fixed Master Server list, crashing or not showing on some clients
- [Fix] Fixed character preview rotation
- [Fix] Fixed Slim Turret orientation
- [Fix] Pad is disabled by default, so it should not spin randomly at start
- [Fix] Fixed explosives at match restart
- [Fix] Fixed flashlight at match restart
- [Fix] NPCs were added multiple times in the prefab panel (map editor)
- [Fix] Equipment stands were visible at a very high distance
- [Fix] Downloaded assets are deleted also when hitting Alt-F4
- [Fix] Fixed an error on the target area panel
- [Fix] Castle Battle team area was disappearing during build phase
- [Fix] Last updated introduced some errors on Shovel behaviour
- [Fix] Fixed Zombies' running animation
- [Fix] Sometimes builtin NPCs prefabs were disappearing from the prefabs panel
- [Fix] Fixed a bug in the HUD (a number was shown in the bottom-right corner of the screen in DM/TDM/AST game modes)
- [Fix] Minor Fixes