Version 0.0.10.5 is now live for Life Blood. Addressing feedback and minor bug fixes.
Changelog:
* Added Title Card for Tutorial.
* Added Title Cards for Grah-Linden.
* Added info panel for Spells when hovering in Plinth menu.
* Amended credits.
* Resting at a Plinth now clears all inflictions.
* Bandit behaviour is more predictable respective to their appearance. Sword Bandits now only swing Dash attacks, and Axe Bandits now only swing Parry attacks.
* Weapon hitboxes have better boundaries and are more consistent.
* Various previously inaccessible chests and secrets are now obtainable.
* Unusable items now play the error sound when clicking them in the Inventory.
* Parry Reward activation sound now only plays once if already active.
* Location title card now replays after respawning.
* Toggle HUD key is now U by default.
* Adjusted Fall Damage curve - increased activation distance and kill distance.
* Adjusted Assisting Orb Spell Damage values (x3 respectively).
* Adjusted Knockback from Gravel Corpse attacks (600 -> 900).
* Adjusted blank Painting texture.
* Adjusted Hugo dialogue subtly.
* Adjusted chances of Bandit vocals.
* Adjusted Tutorial hint text regarding Dashing and Parrying for better clarity.
* Adjusted falling deceleration to mitigate sliding off ledges when making small drops.
* Adjusted Gravekeeper attack magnet distance to improve hitreg.
* Adjusted Caged Spellcaster Eternal Ice drop chances.
* Adjusted Weapon Hitstop.
* Adjusted spawning of blood spray decals.
* Adjusted Camera Sensitivity max value.
* Fixed Maria getting stuck when falling into Blinkstone Skeleton Bossfight.
* Fixed overblown lights surrounding the Crank levers.
* Fixed look-at system when interacting with objects not fully interpolating.
* Fixed selecting an empty slot in the Inventory Overview page scrolling to the bottom.
* Fixed hitting a wall releasing movement lock when riding an elevator.
* Fixed water footsteps in Grah-Linden.
* Fixed floating torches in Grah-Linden.
* Fixed floating Shadow Spears blocking magic projectiles.
* Fixed incorrect Floor Hatch open sound.
* Fixed bad collision in Cathedral Belltower Hallway.
* Fixed Damage sound for getting hit through a Parry being affected by Reverb.
* Fixed collision down rocks alongside Grah-Linden elevator to prevent getting stuck / knocked off of elevator.
* Fixed janky collision in Grah-Linden.
* Fixed Illusion Walls not saving.
* Fixed weird targeting bugs when re-locking.
* Fixed Door key prompt not being visible when HUD is hidden.
Thankyou for playing <3
- News and updates
- Life Blood
- Version 0.0.10.5 - Demo Hotfix
Source: Steam Community (opens in a new tab)
