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Stellar Settlers Beta 0.3.8 Patch Notes

Here is a list of changes for reference during tests;

Features:

  • Structure Interaction:
    • Added the ability to turn structures with a right-click.

  • Transport System:

    • Implemented a new miner and transporter system.
    • Introduced a warning UI for transport storage.

  • User Interface Enhancements:

    • Improved top settler rendering.
    • Fixed escape panel display issues.
    • Event warning indicators now provide clearer feedback.
    • Storage notifications alert players if there are no storage units on the map.

  • Controller Support:

    • Enabled structure selection with a controller.
    • Improved panel opener functionality with a controller.
    • Enhanced planet selection using a controller.

  • Bug Fixes:

    • Fixed connections, tunnel no connection, and structure info panel issues.
    • Resolved tunnel not connected indicator problems.

Gameplay Improvements:

  • Tunnel System:
    • Implemented various tunnel placement improvements (half turn, turn, long, short).
    • Adjusted detection colliders layer for all structures.

  • Cursor and Input:

    • Added locked cursor flow for improved player experience.
    • Ongoing work on virtual mouse controller and gamepad controller support.

General Enhancements:

  • Cleanup and Optimization:
    • Continued cleanup for virtual samples and codebase.
    • Better positioning for structures.
    • Overall codebase cleanup for better maintainability.

Version Compatibility:

  • Versioning:
    • This patch is part of version 0.3.8 of Stellar Settlers.
    • Merged changes from the main branch for better code integration.

Known Issues:

  • Dynamic Material Change:
    • Fixed an issue with short tunnel ghost material change dynamics.

In order to report a bug about the updates in this version, please send us an email at [email protected] or respond on this update thread as a comment.