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Toy Soldiers: Complete Update #5

Toy Soldiers: Complete Update #5

We've been working hard on Toy Soldiers: Complete with our pal's over at Krome Studios.

Here's what we've put in today's build:

    UI Fixes:
  • Tabbing out of the game while in the Weapons Case will no longer result is missing description text.
  • When using the gamepad, cancelling a turret no longer leaves a transparent stamp of the turrets health bar on the map.
  • Turret health meter no longer appears empty if the player tabs out of the game and then re-enters.
    Gameplay:
  • Fixed a Tutorial Placement Menu bug that happened while playing at non-1280x720 resolution.
  • Makeshift Turret III now says "(Hold) Fire" instead of just "Fire"
  • MIRV secondary attack now works in Shell Cam while using an Artillery 2 unit.
    Other:
  • General icon and gameplay fixes.
  • Potential fix for issues whereby the icons immediately swap to being keyboard/mouse icons, when using the controller
  • Various fixes to help with startup crashes.

Along with these fixes, we're still working to get multi-player fixed and getting the original Toy Soldiers content live into the game.
We thank you all for your support as we go through Early Access!