Toy Soldiers: Complete Update #5
We've been working hard on Toy Soldiers: Complete with our pal's over at Krome Studios.
Here's what we've put in today's build:
- UI Fixes:
- Tabbing out of the game while in the Weapons Case will no longer result is missing description text.
- When using the gamepad, cancelling a turret no longer leaves a transparent stamp of the turrets health bar on the map.
- Turret health meter no longer appears empty if the player tabs out of the game and then re-enters.
- Gameplay:
- Fixed a Tutorial Placement Menu bug that happened while playing at non-1280x720 resolution.
- Makeshift Turret III now says "(Hold) Fire" instead of just "Fire"
- MIRV secondary attack now works in Shell Cam while using an Artillery 2 unit.
- Other:
- General icon and gameplay fixes.
- Potential fix for issues whereby the icons immediately swap to being keyboard/mouse icons, when using the controller
- Various fixes to help with startup crashes.
Along with these fixes, we're still working to get multi-player fixed and getting the original Toy Soldiers content live into the game.
We thank you all for your support as we go through Early Access!