NEW:
-New elite enemy: DOOM RIPPERS.
-8 new upgrades! Are they balanced? Who knows!
-A few new behaviours for various enemies.
-Upgrades can have limited spawn chances. For example, the upgrade "ONE EYED JACK" can only appear once per run. Upgrades with limited spawn chances will be marked differently.
-Some new audio here and there.
CHANGES:
-You can now operate all weapons while boosting. No upgrades needed.
-Shooting certain "high level" enemies will freeze the multiplier from draining for some time. These enemies currently include the Gunship and Doomrippers.
-Drop Turrets have been completely reworked. Beware.
-Upgrade shop improvements.
-Camera is zoomed out a little farther.
-Movement responsiveness increased slightly.
-The upgrades ADRENALINE JUNKIE and WEAPONS FREE have been removed.
-The upgrades INVIGORATION and RETALIATION can spawn a little sooner.
-The distance at which exploding bombs damage you has been shrunk quite a bit.
-Weapon-drop trucks spawn less. More specifically, only one of them spawns at a time.
-Regular core dumps reliably strip shields.
-A bunch of achievements have been changed to be more difficult.
FIXES:
-Occurrences of enemies shooting at you off-screen has been reduced.
-The trigger distance to leave a map has been increased in order to avoid accidentally leaving the map the instant it becomes available to do so.
-Fixed insanely wide camera zoom when using ultra high res displays.
-Laser sound issues fixed.
-CLEANSING FLAME no longer removes the ATOMIZER BEAM core dump.
-COOK OFF no longer removes the CATACLYSMIC COLLAPSER core dump.
-INVIGORATION now truly makes you invincible.
-UI scale setting issue fixed.
-Fixed disappearing enemy outlines.
