We are listening to the feedback coming in and now Wear & Tear damage chance now scales with Difficulty. We will continue to monitor this as we want the community to be a part of this game's creation.
Additionally, we have added the UI to display Hardpoint information.
(To access these new mode utilize the Advance Options in the New Game setup.)
Thank you for all of the feedback, testing, and bug reports.
Updates
- Wear & Tear damage chance now scales with Difficulty
- Hardpoint information: Added UI to display a ship's Hardpoint information - Captains Information Panel - Shipyard
- Tutorials - New Tutorial for Search and Map Zoom - Display improvements
- Bookmark System - Added more information - Added Sfx to the buttons
- Improvements to the Galaxy Map on Star System selection
- Improvements to dialog display system for more interaction
- Moved Encounter System to its own Controller to get ready for more combat related features
- More names in the random selection generation
Balance
- Wear & Tear damage chance now scales with Difficulty
Bugs
- Addressed a bug when bookmarking while in orbit
- When Facilities are not available the current view is shown
- Fixed some inaccurate labels
- Addressed an issue where the Save Popup could be displayed below the Settings Popup
- Addressed a minor issue that could require a captain to use the Distress Beacon twice to receive fuel
Testing
- Testing custom hull repair similar to custom fuel amount
- Testing some balance to the Distress Beacon when used for fuel
