If you love the idea of wielding unlimited magic power with none of the usual mana bars and cool-downs, then join us in Early Access to help perfect Lichdom: Battlemage.
For the latest info about our Early Access program, please join us on the forums
We have ferociously embraced the Early Access philosophy and we are inviting community feedback throughout the final months of development. We plan four major Early Access updates and meaningful changes based on community response. The schedule is:
Pre-Alpha 1 / March 19 / $19.99
Note: All features and assets are in a pre-alpha state and are therefore subject to change through iteration and community feedback. At this stage in development there are a fair number of bugs and balance issues. The code and content are not fully optimized, so minimum system specs are higher than what we expect for the final product.
- The game's core feature set, minus a handful of significant pieces
- 2 Levels of the game
- 8 Enemy types
- 4 of our 8 types of Magic
- 1 Boss battle
- Story content (without voiceover or final animations)
Pre-Alpha 2 / April 28 / $19.99
Alpha / June 9 / $24.99
Beta / July 21 / $29.99
Launch / August 26 / $39.99
Buying in at any stage means that all subsequent releases (including the final version) are included in your purchase.
Join us if you are ready to play hard, but be warned – this game is not for the timid. Unlimited power will not be enough to claim victory. Lightning reflexes and brilliant strategic spell-crafting are required to become a true Battlemage!