Build: v0.9.4.4831
- Added gamma adjustment menu
- Added difficulty settings for New Game and Chapter Select
- Weapons now all feature varying levels of recoil when both unzoomed and zoomed
- Improved checkpoint autosaves in all levels
- Fixed various issues preventing the Gravity Staff weapon working as intended
- Improved visuals for death and damage indicators
- Improved Garand sniper scope texture
- Fixed death audio being cut off when timescale reaches zero
- Various menu usability and visual improvements
- NPC corpses are now affected by explosive forces again
- Improvements to NPC behaviours when dealing with loss of line-of-sight
- Fixed some menu button audio odd behaviour
- Fixed being able to move while crouched during intro sequence
- Digital distortion VFX should now be more efficient
- Fixed sandbag surface VFX
- Explosive damage now spawns surface FX
- Tweaks to fog settings in most levels
- Added a new loading screen indicator
- Death or Glory levels have been re-lightmapped to fix some visual artefacts
- Improved visuals and gamepad usage of menu sliders
- Various balance tweaks to NPC spawns across all levels