Build: v0.9.1.4583
- Added Gralak NPC combat chatter
- Improved blood splatter for Germans, Zombies, and Integrity NPCs
- Added new music to replace various placeholders
- Many visual improvements to surface impact VFX
- Replaced placeholder credits menu with revamped credits sequence (currently mute, music is coming soon)
- Textures that are missing footsteps will now fallback to a generic default sound
- Fixed corruption appearing pink and significantly impacting performance in Age of Attrition
- Added audio to Starfire circular saw props
- Integrity will no longer leave their shoulder particles behind when they die
- Entering a mini-glitch will now pause playing music, and resume it on exit