Good news - bad news - I added a bit of content and polished up some existing content.
This includes a re-worked instant action scenario - Ambush - Mark 13
A new instant action scenario - Ambush - Coach Base
A mission inserted between the "mine field" mission and the "Hub" mission.
5 new ships (4 of a new bounty hunter faction and 1 of the player faction)
The bad news is that inserting the mission changes the story line in such a way that some saved games won't allow you to progress (or may crash the game when loaded). The saved games affected are ones at the start of the "mine field" mission. So - if you are affected by this - hop onto the forums and let me know if you would like me to fix up your saved games and I will be happy to do so. If this is a big issue I'll prep some saved games along the different story segments to minimize the impact. So let me know.
The other bad news is that the new mission isn't complete - in terms of the enemy ships the player fleet faces (they don't have larger craft yet). But I wanted to put it in now due to the save game disruption - the sooner the better in terms of affecting future content. At the moment I don't forsee any future story splices in the future - so all future content should be added to the end without disrupting saved games.
Hope you guys are enjoying the game and as always thank you for supporting the project.
Paul