Due to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved. The boss fight was particularly elaborate and I'm looking forward to your feedback as to how it plays from your perspectives.
For a more exciting look at the update check out this video:
https://www.youtube.com/watch?v=c8FhZfgk8BY
Direct YouTube link: Video 1
For a "developer commentary" overview check out this video:
https://www.youtube.com/watch?v=nQRVTBI-L34
Direct YouTube link: Video 2
Some highlights of recent updates:
- 21 new ships
- New weapons
- Area of effect damage clouds
- Heat seeking mines
- Beams
- New features
- Smooth camera transitions
- Physical attachments to objects
- Shields
- New enemy factions
- GUI and HUD enhancements (still heavily under construction)
- New missions
- New instant action scenarios
- New boss fight
- Improvements to the existing game missions
And loads of other improvements/additions/fixed - for a full log see here
What's next?
Work will continue towards new story content. The end 50% of the story should go a lot faster - once you climb a mountain - it tends to be easier to get down.
More GUI and HUD work.
More bug fixes and features.
Big issues?
Outside of bugs, the two biggest issues are that the AI still tends to clump and the AI is too independent. Upcoming GUI improvements will give the player more control over their fleet's behavior, making them more obedient or independent depending on situation need - up to the player.
Thank you for supporting Void Destroyer's Early Access - without your support this labor of love would be a greatly diminished.
Thank you for your continuing support and for helping spread the word to other gamers.
Paul