We're super thankful for all the recent support and feedback we have received so far! In this update we've addressed the biggest issues our players were having, tweaked items to better balance gameplay, and added some new weapons and meals to arm and feed your colonists with.
Features Added
New Foods
- Carrot Cake
- Baked Sweet Potato
New Weapons
- Barbed Wire Bat
- Battle Axe
- Katana
Tweaks and Improvements
- Improved colonist decision making when healing other colonists and themselves. Colonists can now use bandages that are available in their inventory to heal themselves from bleed damage and heal other colonists when they are bleeding.
- Added clearer status icons above colonists nametags to help identify their needs
Bugs Fixed
- Made changes to hauling to improve colonists behaviors when moving items to tasks
- Fixed serialization issues causing some games to not be saved properly and causing crashes
- Fixed issue with colonists getting stuck attempting to complete tasks that weren't available
- Fixed a memory leak issue with textures when generating the map causing crashes and lag
