*Fixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now.
*Increased all stats when leveling up.
*Cheaper foods in tavern.
*Gold is now permanent between runs(still working on saving gold after game is closed), so you can use it on next run or in unlockables screen.
*Attack damage from enemies reduced a bit.
*Added tips screen, explaining some main mechanics.
*Unlockables screen PREVIEW added. The unlockable items are still not ready, but can be previewed.
*Adjusted some interface elements.
*Magnet rod atraction adjusted.
*Added option to watch introduction history instead of being auto triggered after starting the game.
- News and updates
- Shadows of Rogue: The Sorcerer's Curse
- Quick adjustments and previews