7.0 "take 2" 4 apr 2024
- levels will now start just before the first wave begins instead of having a 1 wave intermission time beforehand.
- the same amount of mana will be gained as normal
- the original intent was to provide players with prep time, but the ability to pause just makes it a time waster.
- gem color calculations have been reworked
- there should now be more color variety with a more consistent look, as well as giving more information on a gem.
- many graphical assets have been given a full rework.
- this includes the enemies, projectiles, and map elements
- adjusted the map menu music
- shifts when in more menus than just settings.
- adjusted the in game music
- danger should be more apparent now.
- added a new spell - coin flip
- randomly picks either the next or the spell after the next, and casts it.
- default settings have changed
- hit radius display disabled by default
- balance change: Mana Leach
- will no longer exceed your maximum mana.
- added 2 new (similar) achievements
- added some more sound effects
- there's now a victory fanfare. yes, this did not exist before. also some others like losing mana and losing the level, too.
- adjusted speed control hotkey
- should feel more consistent to use
- changed the app icon
- now more distinct and also not just a shape.
- you may still see the old icon if you are on windows due to caching of application icons.
- updated localization files.
- update feito nos arquivos da localização.