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V 1.3 "SPEED"

once again, more performance improvements and bugfixes. I swear i'm a competent dev!

  • fixed bug with debug info not properly showing on the final level
  • changed object spawning code to be more performant
    • most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.

  • fixed not being able to shift-click a spell into a gem sometimes

    • this one was a massive pain in the a** to figure out