The late-game challenge is here! You can now enter any of the Five Seals and face their powerful guardians. I strongly recommend bringing a top-tier party, fully equipped with the best gear and carefully chosen Skills.
The rewards at the end vary depending on which Seal you challenge, choose wisely!
Changelog
- FIVE SEALS: New traits, items, enemies, and dialogues.
- Added Angels, Demons, and Elementals.
- Dialogue Engine: You can now trigger stand-alone battles directly from dialogue.
- Town Shop coins doubled.
- Tavern Tooltip: Removed "lively gambling tables" reference.
- Party Dialogues: Reviewed and corrected text glitches.
- Loot Drop Rate: Reduced gear drop chance from 70% to 20%.
- UI Updates: Magic Armor and Magic Resistance now visible on the Party Screen and Combat Query.
- Map Icons: Added icons for Seals and Caves.
- Added a dotted line indicator when targeting with Provoke.
- [FIX] Deny Unliving appearance for Demons.
- [FIX] Wild Shape no longer keeps Demon horns.
- [FIX] Mod Support now includes image.png.
- [FIX] Fog effect now lasts the correct full turn.
- [FIX] The "Light" tag is now properly categorized as a Good tag.
- [BUG] Reinforcements weren’t accounting for Raised Dead and Mind-Controlled units. Now fixed!
- [BUG] Obelisks now correctly grant XP.
- [BUG] Spawners now receive passive skill status effects.
- [BUG] Illusions now receive status effects that don’t require resistance.