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Early Access Release v0.5.1

We made it to Early Access! Here are some stuff added & fixed for day 1

Content
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Weapons

  • Assault Rifle - A rapid fire two-handed rifle
  • Trench Gun - A close quarters pump action shotgun.

Runes

  • Tracer - Shots mark enemies, causing them to take increased damage
  • Primed - The first bullet after reloading deals increased damage
  • Cursed - Bullets deal more damage but damage the player on firing
  • Sharpening - Bullet kills gain a stacking crit chance buff for each recent kill

Passives

  • Formidable - Shields you create have increased durability
  • Sanctuary - Shares a small portion of shield created with nearby players
  • Thorns - Release a damaging shockwave when hit that scales with current shield
  • Overflow - Excess energy is converted to shield
  • Proliferate - DoTs applied by you spread to other enemies on death

Misc
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  • Added explicit descriptions for each difficulty setting
  • Updated vfx for some weapon mods & status conditions
  • Fixing main hub song not looping properly
  • Fixing some controller navigation in menus
  • Fixed some rune scaling values not highlighting correctly in the description