Hello everyone!
I know I’ve been absent for a while, though not inactive.
🟡 2025 has been one of the hardest years of my life on a personal level, but I used that time to fight back and explore new game ideas that fit my artistic style.
🟡 From cozy painting sims to weird, brain-rot freak-show concepts, most of them ended up in the drawer, as they didn’t quite feel like my signature.
What’s new?

🟡 I can now confirm that I’m actively working on a new project, and there’s already solid progress.
Don’t expect a huge, years-long game—think smaller scope, similar to WHYDF.
• This one leans into a depressing, somber tone, which I believe will be its main strength.
So far, I’ve:
Designed and animated the characters
Written the story
Implemented core mechanics
What’s next?

🟡 I’m not ready to share the project’s name yet, but I’ll soon start showing behind-the-scenes sneak peeks.
The big reveal isn’t far away.
Thank you all for your patience and support. Making games is hard, and your reviews and kind words mean a lot to me.
