Source: Steam Community (opens in a new tab)
Update: B0811
- Loot spawn time changed to 600 - 3600 seconds.
- The probability of spawning more than one loot item has been increased.
- User interface completely redesigned.
- Languages added: Russian, German.
- Settings menu implemented.
- 3D models revised.
Update: B028
- Tradership added (animated sequence for trading at the marketplace).
- You can now click on all buildings except the storage to open the building menu, where you can demolish, level up, or repair the building.
- Buildings lose durability over time and may collapse, disappearing completely.
- As a building loses durability, its appearance changes over time, making the damage visible.
- Protective walls have been added.
Update: A0710
- Minimap improved: icons and other markers now provide clearer information.
- The minimap now shows villagers performing tasks in white, while those without a job or assignment are shown in red.
- The minimap now indicates the radius where fields near the windmill need to be placed to remain permanent.
- Wood and stone roads have been added, but they serve only as decoration.
- A smithy has been added (required to construct houses and other buildings).
- A marketplace has been added (you can now trade your resources for gold or purchase resources with gold).
Update: A063
- Fields near the windmill no longer get damaged.
- Minimap icons are now displayed at the correct location.
- Villagers who are not working are now displayed in red.
- Loot boxes no longer disappear underground when they are washed ashore.
Update: A059
- All monitor sizes are now supported for the UI.
- Levels no longer go beyond 100.
- The XP bar resets back to zero when 100% is reached.
- Resources are now properly loaded on the first startup.