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Patch 1.3.0.0

We have released Patch 1.3.0.0, which includes the following fixes and improvements.

General Updates:

Major PvE Overhaul for Hell Gate!

  • You can now choose from multiple stages based on your Body Rank!

  • Clear stages to unlock new ones! Over 20 stages in total!

  • Complete unique missions in each stage and fight your way to survival!

  • The deeper you go, the more dramatically the stages transform!

    • Discover new scenery, with stages covered in autumn leaves, mycelium, and more!

  • Various parameters have been significantly adjusted for the PvE-focused experience!

New Enemies!

  • Riff Type

    • A Hell Gate performer who controls other Yuckies. You’ll need to get creative to take it down!

  • Rider Type

    • A crazed rider mounted atop Pseudo-type Yuckies. Watch out for its wide range of attacks!

  • Raiders

    • You can now fight Raiders in PvE-focused Hell Gate, too!

    • They can use skills and battle items just like players!

An enhanced version of Gomamusha awaits in the deepest parts of Hell Gate!

  • Gomamusha is more terrifying and powerful than ever! Do you have what it takes to defeat it?

New Weapons: the Chemical Popper and the Chela!

  • Chemical Popper

    • Throw punches forward while firing poisonous bubbles that burst after a set time.

    • Deathblow: Slam a high-pressure stream of toxic fluid into the ground, unleashing a shockwave of Corruption.

  • Chela

    • Perform a combo of two sweeping strikes forward.

    • With its charge attack, unleash a mid-range attack that pulls opponents toward you on hit.

    • Deathblow: Unleash a crab claw attack that clamps onto enemies.

New Armor!

  • Commemorative sets for the release of LET IT DIE Offline!

    • Bare ‘n Wild Set

      • Become a LET IT DIE Fighter! Craft it via special crafting.

    • Direct Hell Set

      • Armor inspired by Hell’s insurance saleswoman! Some say they found it in certain stages!

    • Meijin Set

      • Armor inspired by the all-knowing Meijin! Some say they found it in certain stages!

  • Finally get your hands on Deathverse gear!

    • Headgear featuring the mascot from the legendary DEATHVERSE: LET IT DIE masterpiece!

    • Where can you get it? That’s for you to find out!

New Epic Materials!

  • Delta Arc

  • Udumbara Blossom

  • Morsite

  • MFH8800

New Epic Blueprints!

  • Added blueprints for Epic weapons and armor.

Special Crafting Recipes Updated!

  • Updated special crafting recipes, allowing you to craft a variety of items by meeting certain requirements.

  • You can now combine lower-rarity materials to craft higher-rarity materials.

Raiders Fund Rewards Updated!

  • Updated the Raiders Fund Personal and World Rewards.

    • In Season 4, the World Reward will unlock a new stage!

  • After completing your Personal Rewards, you can now receive Loop Rewards through endless donations.

Plus lots more updates!

  • Added new music, including tracks from the original LET IT DIE!

  • Added a display showing the number of players waiting for matchmaking in Death Jamboree and KIL Matches.

  • Added floating walls to certain stages.

  • KIL Match stages that were used up to Season 2 can now appear again.

  • Reduced the press time required to skip cutscenes and other scenes by half.

  • The actual value of the guard break rate is now displayed on the status screen, even when it exceeds 100.

  • Added new Records.

  • Added this new season’s “Uncle’s Sunglasses.”

River of Souls Clear Event:

  • Start Dash Event

    • Period:

      • Scheduled from the end of maintenance until Monday, October 5 at 9:00 PM (CDT).

    • Details:

      • Players who clear the River of Souls during the event period will receive the “Raider Medal: 3rd Era” Charm. The reward can be claimed via in-game mail after clearing the level.

Balance Adjustments:

We have made the following adjustments based on the new PvE focus, as well as player feedback and gameplay data.

  • Increased the number of crafting slots unlocked through Raider Rank from 4 to 9.

  • Enhanced the dodge bonus granted by Cores and masteries.

    • Reduced stamina loss.

    • Increased dodge distance.

  • Adjusted SP Radar detection targets.

    • The special highlighting effect previously applied only to other Raiders now also applies to mid-boss and boss-type enemies.

  • After using the Axomletl skill, a period of invincibility is now granted when the effect ends.

  • Increased training area bot health from 1000 to 2000.

Weapon Adjustments

  • Bat

    • Enhanced basic firepower.

  • Axe

    • Shortened the deathblow activation animation.

  • Sealed Portrait

    • Increased the counterattack window and damage.

  • Fireworks Shooter

    • Enhanced basic attack.

  • Metal Whip

    • Enhanced counterattack.

  • Shield

    • Enhanced counterattack.

  • Adjusted the amount of additional attribute value accumulated when attacking.

Armor Adjustments

  • Changed the rarity and stats of certain armor sets.

    • Y2.1K Set

      • Changed rarity from Rare to Epic.

      • Increased stats.

    • Fangirl Set

      • Changed rarity from Rare to Epic.

      • Increased stats.

    • Soul Set

      • Changed rarity from Epic to Legendary.

      • Increased stats.

  • Added resistance to Corruption, Curse, Judgment, and Decay to armor perks.

  • Increased health bonuses of all armor.

  • Reduced excessively high guard values on certain armor.

Enhanced Battle Item Effects

  • Vitanon S: Health recovery increased from 300 to 500.

  • Vitanon M: Health recovery increased from 500 to 1000.

  • Vitanon L: Health recovery increLorenzoased from 1000 to 2000.

  • Vitanon DX: Health recovery increased from 1000 to 2000.

  • Rage Shot S: Rage Gauge recovery increased from 500 to 1000.

  • Rage Shot M: Rage Gauge recovery increased from 1000 to 2000.

  • Rage Shot L: Rage Gauge recovery increased from 2000 to 3000.

  • Rage Shot DX: Rage Gauge recovery increased from 2000 to 3000.

  • Oasis: Health recovery increased from 750 to 1200.

New Cores

  • .NOGRD-WILD

    • Guard -30%

    • Attack +10%

    • Deathblow +10%

  • Defense Orb (M)

    • Restores the Rage Gauge upon successfully guarding.

Core Adjustments

  • Cutting Shout

    • Changed to “Reduced knockback when guarding.”

  • Stealth Orb (L)

    • Increased the number and distance of dodges.

  • Corrupt Pearl

    • Increased Corruption buildup.

  • .ADD-JUDGE

    • Increased Judgment buildup.

  • Curse Orb (L)

    • Increased Curse buildup.

  • Resistance Orb (M)

    • Reduced all status resistance values to better account for resistance values provided by armor.

  • Crouch Diamond

    • Increased health recovery while crouching.

  • Health Tempo

    • Increased guard strength.

  • Conquer Sphere

    • Increased health from 300 to 500.

  • .CNT-HEAL

    • Increased health recovery upon successful counterattacks from 200 to 300.

  • .DBL-HP

    • Increased the health consumed when the Rage Gauge is too low for a deathblow from 400 to 800.

Body Skill Enhancements

  • Fire Up (Timothy)

    • Increased recovery.

  • Dropkick (Pearl)

    • Increased attack.

  • Scan (Patrick)

    • Removed the effect that revealed enhanced Raiders, and all Raiders are now visible from the start.

    • Changed the upgrade effect: now increases the skill's duration.

  • Cursed Shuriken (Sasuke)

    • Increased range, attack, and attribute value.

  • Kung Fu Moves (Ten)

    • Increased attack for the upgraded version.

Enemy Adjustments

  • Significantly strengthened Gomamusha, who is now the boss of Season 4's deepest stage.

  • Deadnote can now appear again.

  • Mironette and Berserk Mironette can now appear individually.

  • Certain stages now grant enemies the ability to inflict status effects.

  • Dream-type enemies (Dreamseeker, Dreamcraver, and Dreamrager) can now appear on each level due to their differing behaviors.

Item Bonus Perk Enhancements

  • Raised the maximum values of equipment perks, normal attack power, and deathblow power from 5 to 10.

Item Drop Adjustments

  • Adjusted item acquisition sources to accommodate the stage selection system.

  • Increased armor blueprint drop sources.

    • Armor blueprints can now drop from Treasure Buds, just like weapon blueprints.

    • Blueprints for crafting-exclusive armor and new Epic items will continue to be rare drops from certain enemies.

  • Changed dropped blueprints to +5 only.

    • Due to the growing number of blueprint types and special crafting slots, only +5 blueprints will now drop. Accordingly, blueprint drop rates have been slightly reduced.

  • Changed the item rarity distribution in Treasure Buds.

    • Weapons and armor with a lower rarity than the Treasure Bud they drop from will no longer appear.

    • Higher-rarity items can still appear at a low rate.

Bug Fixes:

  • Fixed an issue where taking damage from your own weapon during a self-destruct attack could restore your Rage Gauge.

  • Removed stages that could become impossible to escape from without the Climb ability, depending on the stage selection results.

  • Other minor bug fixes.

We appreciate your continued support of LET IT DIE: INFERNO.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25050019 · public branch

    Steam updated · First observed