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Combat QoL Update

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tl;dw

  • Guns now have laser sights to indicate where you're aiming with each having varying lengths and colors.
  • Reloading weapons now have a visual progress bar instead of just an audio cue.
  • The pistol now has a HUD indicator that it is the one gun with infinite clips.
  • Purchased weapons now auto-equip to the first empty slot if there is one.
  • There will now be a visual indicator in the main office menu if your base is below 90% health, just in case you wanna repair it.