Ok, what's new in 'Yudachi Kai' update?
- This is a minor update. There's no new content presented in this build.
- We've fix the crash occurred in Sacrificet Omnia mission... for sure this time.
- We've change bullet's missile interception algorithm, the performance shall be better now when there're lot of missiles and bullets flying in the battlefield.
- There's a lot of optimization here and there....
- Micromissiles get new particle system. It shall be prettier.
- We've tuned S47 Berkut's A.I. to make it as strong as it should be. This shall make it's easier for you to beat ace pilots in the second part of FOR THE FATHERLAND mission.
- Up until now, the Kirov class Destroyer's laser turret are bug and unable to hit anything. It's fixed now. That mean Kirov class Destroyer (and Russian Frigate) will be much more reliable allies and fearful enemy.
- The chat windows is disabled. Gone are the day that your frame paralyzed when you mistakenly press the T button.
- Even we've done lot of optimization work and it benefit all of the game's levels. That's not enough to make the FOR THE FATHERLAND mission have significant better performance. We adjust the scale of the battle down in that mission. If you're unable to play this mission due to major frame rate problem, please try again in this build and tell us how is it now.
- News and updates
- Project Nimbus: Complete Edition
- Tuned, Rebalanced, Optimized... new update is online!