
Finally, it's here.
This system surely takes a lot more work than expected. It took a lot of work from the Character Designer's drawing, Localization system coding, data entry into the game and a lot of checking and fixing.

Finally, we can present this to you: the character portrait system.
The character portrait system that adds to the game in today's Atago update has different character's outfits depending on what he/she is wearing at the time of that mission and also have a different facial expression for different feelings.
Pretty cool right? I'm very glad that I can finally present you this system in this new update.
Pawee
(The code name of this update is 'Atago'.)