
Hello everyone! Thank you all for your dedication! Phase One goals have been achieved.
Phase One Achievements
After two years of continuous updates, our game has achieved groundbreaking progress. During Phase 1, we achieved many core goals:
1 Over 200,000 lines of code, laying a solid foundation.
2 Full support for Steam and LAN multiplayer.
3 Full controller support for seamless gameplay.
4 375+ items, enriching gameplay.
5 7 biomes, 30 common monsters, and 4 bosses.
6 Complete crafting, farming, circuitry, breeding, and pet systems.
7 Stable frame rate above 60 FPS.
8 Comprehensive save system optimization.
9 All known bugs have been fixed.
10 Bug fixes for a more stable gaming experience.
11 Added a large selection of furniture and a diverse weapon system.
Near-term Development Plan (Next 2 Months)
Over the next two months, we will gradually improve the game experience by:
1 More diverse boss attack patterns.
2 More hair styles.
3 A rich affix system.
4 Launch of the capture system.
5 New biomes.
6 More common and elite monsters.
7 A more balanced numerical system.
8 Expanded farming and cultivation systems.
Phase 2 Goals (Next 2 Years)
Next, we will officially begin Phase 2 production:
1 5 new bosses.
2 30 common monsters.
3 New terrain features such as sky islands, underground temples, underground lakes, and alien bases.
4 300 new items, 200 new furniture pieces, and 100 new weapons.
5 5 new NPCs.
6 15 new plant species.
7 Mount system.
8 Wing system.
Finally
Thank you for your continued support!
Phase 1 is just the beginning. Phase 2 will bring even more surprises and challenges, so stay tuned!
(Don't forget to wishlist the game or leave your suggestions in the community!)
