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Patch Notes - Version 1.0.2

UI and Graphics Enhancements:

  • Updated ability images for landscape modifiers.
  • Improved UI images for forest, desert, and snow travel guides ability.
  • Enhanced defensive mode text for clarity.
  • Updated Drow UI images.
  • Revised Bookworm and Sailing Race character UI images.
  • New UI image for Master Blacksmith, matching the Forge's style.
  • Moved Save Panel UI to the center to ensure the new save button is fully visible.
  • Adjusted Recipe Panel for improved visibility during forging.
  • Updated UI for Human Henchmen Militia.
  • Added text in multiplayer UI to remind players to select the correct network region.
  • Updated Travel Speed spelling.
  • Renamed the hat "Eastern Gem" for clarity.
  • Corrected text in the Nemund quest about the bell at Greagobhar.
  • Updated text for "Burn Down Town" achievement.
  • Changed tooltip text when picking up Tears.
  • Corrected "Demon's Journey" achievement text.
  • Updated and corrected spelling for Race, Class, and Alignment texts.
  • General text spelling fixes.
  • Added permanent wound information.
  • Spelling of HP regeneration.

Gameplay Updates:

  • Enabled clicking on both UI icon circle and 3D model on the map for easier navigation, especially for new players.
  • Updated the Undead Warrior companion in the crypt.
  • Quests requiring the defeat of a boss that is already dead will no longer be available.
  • Removed the Mage Guild certificate to decrease backpack item requirements (entry to towers now requires at least one gnome).
  • Improved healers in cities on the evil side.
  • Increased affirmative sound cooldown timer for character walking.
  • Added Hardcore game mode.
  • New achievement for winning the game in Hardcore mode.
  • Added the ability to decline the imp and kick him in singleplayer.
  • Added "Small Size" ability to gnomes, making them harder to target.

Bug Fixes:

  • Fixed an issue with Wood Elf quest duplicates "Tree of Life".
  • Abilities now displayed correctly in special locations on the map, e.g., blacksmith.
  • Adjusted swimming skeletons to remain on land.
  • Implemented a fix for the bug where players get stuck in events ("You found a chest").
  • Reworked logic for saving items in keeps, ensuring compatibility with older saves (note: items from older saves will not appear in keeps).
  • Fixed the Merchant Achievement not connecting properly to Steam.
  • Fixed issues for players with long Steam names starting the game.
  • Fixed issue with forging items and related achievements.
  • Corrected Mynith the dragon's animations and reclassified it as a dragon, not undead.
  • Fixed a bug preventing some locations from spawning (Lost City, Demonic Temple, etc.).