Gameplay
- Items can now be stored in your Keeps and Barracks. They function as a personal stash shared across all of your Keeps and Barracks, with 30 storage slots.
- Fixed Single Hero Mode not being preserved when saving and loading.
- Crafting system is now more robust.
- Increased the experience required to level up, especially during the early game.
- Decreased the number of respawning units on the starting island.
- Fixed an issue that could prevent sailing away after saving on Luzim's island.
- Adjusted the size of the Pool of Strength 3D objects.
- Removed Drop Chests (chests are not a reliable place to store items across saves).
Quality of Life
- Removed the hero selection filter when fewer than six heroes are available.
- Added a loading warning explaining that Achievements are disabled on Easy difficulty.
- Added loading tips explaining how the shared item stash works.
- Updated the save/load warning to clarify that items left in chests are not saved.
Other
- Fixed several spawn-related issues.
- Fixed Wood Elf Captains spawning as Evil.
- Various spelling and text improvements.
- Numerous minor bug fixes and improvements.