Note: most features currently in development will unfortunately not be available for public playtests. Public playtests will focus entirely on core combat + Augmentations in the short term
Features:
- Added rapidfire on SSFrame mini-gun. Hold down ranged attack to rapidfire. Fire rate is now a real stat
- Added a stun to hard landings. You can roll right before hitting the floor to avoid this
Balance:
- Melee attack animation cancel thresholds significantly delayed (you can't cancel animations as early)
- SSFrame energy on melee hit increased 20->30
- Parry/Riposte removed
Bug Fixes:
- Fixed an issue where keybindings do not save
- Fixed an issue where platforms in the Arena were causing movement issues
Polish/Performance:
- Login/Signup removed
- Animation polish
- UI improvements
- Replication performance improvements