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Steam VR-Fest Update

In arbitrary celebration of the Steam VR Fest sale, I've added a few things that I hope you enjoy.

Changelog:

  • add new metric depth model that can be selected in advanced settings
  • add control setting for perspective correction which makes images appear more natural
  • include a new standalone tool for pre-processing video depth
  • added video player controls
  • added ability to pause video and generate depth for current frame
  • add option to choose where to save data
  • add option to choose if favorite images are copied or referenced
  • add option to automatically scale depth based on depth map range
  • add option to require holding grip for manipulating image in vr
  • add ability to scroll when hovering over image control icons for extra controls
  • added thumbnails for videos if you have ffmpeg installed
  • now remembers last viewed image
  • fixed slidedshow bug
  • grabbing image in vr now requires the hand to be pointing at the image
  • changing depth quality now refreshes the current image's depth
  • shader optimizations

Here's a few examples of the difference between the "High" quality depth model, and the new metric one:

Example 1:

Show details High: Metric:

Example 2:

Show details High: Metric:

Example 3:

Show details High: Metric:

And here's a bad gif of the output from the video depth tool:

Anyway, have fun. Bye.