Developer postOriginal post (opens in a new tab)

Hotfix (vers 0.21) Even MORE fixes :)

So we're < 24 hours from our Early Access launch, why not update the build? :D

We wanted to fix some of the bugs you guys have been reporting (thank you SO MUCH for reporting them for us).

Here's a quick list:

v0.21

  • Improved Collisions & pathing: now 25% less traffic jams & stuck drones
  • Added: Descriptions to Options (including Graphic options) to clarify what each does
  • Changed: A lootable drone on a ship will not be placed in the first room if that room is very narrow or small to prevent the ship from becoming unplayable
  • Fix: Saving mid-game (was losing your fleet in v20)
  • Fix: ‘pickup’ was sometimes being converted to ‘gather’.
  • Fix: Could not repair 2+ different upgrades or drones at the same time on the Modifications window
  • Fix: ‘trap boom’ now works from both views (previously only worked in the schematic view)
  • Fix: “Hints” (in game) not completely going off screen on larger resolutions
  • Fix: Sensor was allowed to go below 0!
  • Fix: ‘Interface’ wasn’t working correctly when in an area around a terminal that was not too far nor too close
  • Fix: Collisions with world objects were not always happening when in SV
  • Fix: Rounding errors creeping into the scales of various overlays after long times inside of a single ship
  • Minor Fix: Changed message when trying to tow a drone that was alive to not say it was destroyed
  • Minor Fix: The ‘navigate 1 2 3 r1’ hint now gives up after it has shown 3 times (rather than sometimes persisting after hours of play)
  • Minor Fix: “rings” around a transitioning hint could be left on screen for the duration of a ship, in some situations
  • Minor Fix: Added an additional notification sound when ‘dock’ requires a confirmation from the player before the boarding ship will detach. Previously there were times when that confirmation would be printed to the console w/o a sound to alert the player.
  • Minor: new startup dialog splash image :) Please let us know what you think, or if you notice we broke anything! - Tim (Duskers creator guy)