Developer postOriginal post (opens in a new tab)

Duskers v0.39 is now in the "Future" branch

As promised, frequent future updates :)

As usual, please opt into the "Future" branch if you're brave enough to test out what we're working on (see HERE for how to opt-in).

If you do find bugs that you believe might be specific to this version please post them in the Support/Issues/Bugs Sub-forum with "[v0.39]" at the beginning of the title.

(WARNING: Many changes may act odd if you're in the middle of a run. If you are in the middle of a run and aren't willing to start a new one you may want to wait till your run is ended, or see THIS post)

Please let us know your thoughts/feedback on any of these things below!

V0.39

  • Fix towing when items are on top of each other
  • Added using drone names to tips
  • Made stargate names less “#X” and more Hex!
  • Rework enemy logic between rooms
  • Added one time warning if player uses “aL” instead of “a1”
  • Fix Hud static setting bugs
  • Fixed challenge scoring display and leaderboard display
  • Fixed issue where playing challenges could mess up your normal universe data
  • Lots of other small fixes

-Tim (Duskers Creator Guy)