Patch note for 0.2
Start of Early Access
- Improved balance
- Added unlocking system using achievements (progress, for characters, weapons, items, trigger items)
- Changed "Day" difficulties
- Added 8 characters
- Added 6 weapons Now there are different weapons available for each character Also, weapons are now unlocked through achievements (progress)
- Added 17 items
- Added 15 trigger items
- Talent tree increased by 124 points Weapon unlocking has been removed from the talent tree, now large nodes give % for weapon scaling
- Added 4 bosses Now you get bonus coins and experience for every 10% of the boss's health
- Added 5 enemies
- Added first season, maple leaf Access is granted after at least 3 characters receive 3 stars For completing a character in maple leaf mode, you receive points that can be spent on enhancements
- Added new room mode