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A little closer... a little closer...!

Total people who have charged their Orbital Energy Transmitters : 987

13 more to go! Can you do it this weekend? When we hit 1,000, I promise to make this shiny new feature live:

https://www.youtube.com/watch?v=t8l_UFXOyZM

And just for those of you who haven't been keeping up - the game has had Signs and working multiplayer for at least a year now. Here's the retrospective I published with the last patch:

Patch 2

  • Organic Solar Panels
  • Advanced Conveyor Filters
  • Tunnel Nukers
  • Threat Calmers and Agitators
  • Conveyor Slopes
  • Unity 4.6
  • Polish and fixes!
  • Organic Batteries

Patch 3

  • Floating Combat Text
  • Snowmen!
  • CryoGenic hoppers and Organic Recombination
  • Clumsy mode
  • T0 LPTs
  • Polish and fixes!
  • Ore Extractor Auto upgrading of Drill Heads
  • DLC #1 - The Dapper Pack

At this point, I'd kinda finished polishing the enormous amount of content available at release, and work began in earnest in moving the game forwards.

Patch 4

  • T2 Ore Ping graphics
  • MK4 and MK5 Induction Kits
  • Motorised Conveyors
  • Skins!
  • Armour Piercing and Imbued missiles!
  • Coal Enricher
  • Plasma Imbued Cutter heads
  • AFK Mode
  • Dynamic texture loading
  • Server Monitor
  • Tactical View

Patch 5

  • Moved to Unity 5
  • Added threaded visbility
  • These gave 40%-400% framerate boost!
  • Minecarts!
  • Signs!
  • Zipper Merge!
  • Overminds!
  • Orbital Strike Controllers!
  • DLC #2 - The Skin Pack
  • Added new aesthetic blocks
  • Made Frozen Factory items available for the first time
  • Added MK2 grappler
  • Added worms and hivemind kill rewards

Patch 6

  • Spider Bot weapons and base
  • FALCOR loot collection robots
  • MOD Support
  • Added the Nova
  • WorkFloor Excavators

Patch 7

  • Cargo Lifts
  • Scanning of Storage Hopper
  • 3 new Matter Movers
  • Usable ARTHER Power Cores
  • A complete new resource tree : Resin Handling
  • MK2 Organic Solars
  • Added the Crashed Parts container
  • Added minecart logic gates
  • Added Casual Mode

Patch 8

  • Ore Thief
  • Induction Charger
  • Slime Attractor
  • Coal Infuser
  • Empty Fuel Canister machine
  • Steel Bar, Advanced and Imbuied crafters, to allow automation
  • Glowsticks now colourisable for Dapper owners!
  • Inventory sorting
  • ARTHER Power Bar

Patch 9

  • Mission System
  • Improve mod support
  • Massive rebalance of early and mid-game progression
  • Faster movement on Reinforced Blocks!
  • Mass Storage rework and IO ports!
  • World Seeds!
  • Base Power Bar
  • Hopper Emptying Inventory Storage Transporter (H.E.I.S.T.) machine
  • BarKeeper