Hello fighters! We’ve just pushed out a new update with adjustments to the King of Iron Balls boss, along with changes to the Tiger and Eagle styles. We’ve also expanded key remapping support. Full patch notes are below for your reference. As always, if you run into any issues or have suggestions, please feel free to share them in our official Discord community!
V0.502 Patch Notes
[New Features]
- Expanded key remapping to cover the full keyboard area, including the style switch keys and the inventory key
- Added color to the Dragon, Eagle, and Tiger style icons for easier differentiation
[Adjustments]
- King of Iron Balls Boss Fight ○Added new move patterns in Phase 1 ○Adjusted the King of Iron Balls’s stagger mechanics: Now it is possible to trigger attack offset with his attacks, he can be comboed after a stagger, and Spirit Mimicry can consistently stagger him ○Added yellow-glow attack indicators ○Fixed incorrect interaction animations when throw-countering the boss
- Tiger Style: Throws will now reliably guard break enemies that are unable to dodge
- Tiger Style: Throw counters can now trigger during the startup and recovery frames of red-glow attacks
- Players can now go back to the cabin at any time after finishing the Prologue Stage. Talk to Hawk to start the next chapter
- Player will return to the stage before they start Recall Battles. Talk to Hawk to progress the Story.
[Fixes]
- Fixed an issue with Eagle Style’s attack offset detection window, which should now be slightly stronger than Dragon and Tiger styles
- Improved overall game stability
