Let's hit the trenches!
We also encourage you all to join the official Steam Group and chat with us! [url=]http://steamcommunity.com/games/253510[/url]
New stuff in the update:
Warwitch Deneghra's Ghost Walk Spell is now fully functional!Warwitch Deneghra's Influence Spell is also now fully functional!Temple Flameguard now have Critical Effect: Continuous Fire on their spears.The debuff from the Trencher Rifle Grenade is now described when the target is hit, and its effect added to the affected unit's card.Units with no combat actions left are now automatically deselected after 2 seconds instead of immediately.Players can now click directly on a warjack during the Control Phase to allocate focus. Right clicking on the warjack will remove focus.Units on the Minimap now change color when activated, and when they are no longer able to activate that turn.Our second multiplayer map, Trenches at the Border, has been added!These items have been fixed in the update:
Cygnar Trencher Rifle Grenade debuff now only applies to the primary target.Sorscha is now immune to Critical Freeze, Icy Gaze, and cannot be targeted by Freezing Grip.Mechanithrall Pounce will no longer knock down large and medium base units.Extra 'Shield Wall Flame Spear' button removed from Temple Flameguard.Dispel on Kreoss's Spellbreaker weapon now spelled correctly.Temporary Fix for the Focus Allocation screen extending off the screen. A scrollbar will now appear if there are too many upkeep spells and effects to shake.Fixed problem of running out of texture memory frequently, resulting in blurry, low-res looking texturesKnown Issues:
If one player leaves the match while the other player is in the Faction Selection screen, they are not notified the player left and may become stuck.Players may become stuck trying to join matches immediately after the host closes that match.Heavy Warjacks cannot trample through small-base units that are adjacent to one another.Heavy Warjacks cannot trample if their trample movement would incur a free strike.If a unit receives a free strike while attempting a run action, the run will be interrupted, and the unit will lose their run action.AOE attacks do not apply damage or Continuous Effects if the original target is killed.Set Defense does not increase defense against slam attacks.Spray Attacks do not ignore Stealth.The player cannot end the Trencher's activation while targeting with the Smoke Grenade.Units sometimes will show incorrect facing after moving diagonally or being hit with a Free Strike.Warjacks will sometimes not play all their attack animations when performing multiple attacks.Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.Special Icons indicating free strikes or control area will not appear when selecting a destination for the Run action.Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.Units can move through the stone blocks near each deployment zone.Cloud Effects, such as Smoke Grenades, do not block Line of Sight.Slamming a model into another model does not cause collateral damage or knockdown to the second model.Not Yet Implemented:
Deneghra's Cull Soul FeatureCombined AttacksWarjack Power Attacks: Throw and Two-Handed ThrowCustom Squad Construction