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NEWS!
Mercenaries are now available as their own Faction in Multiplayer and Skirmish!
Magnus the Traitor is now available as our first Warcaster for the new Mercenary Faction!
The Mangler Heavy Warjack is now available for the Mercenary Faction!
The Talon Light Warjack is now available for the Mercenary Faction!
Magnus's custom Light Warjack, the Renegade is now available for the Mercenary Faction!
Scenario play is enabled in multiplayer! Matches can now be won by scoring points for each turn you hold the Control Zones or Flags on each map.
We continue to improve performance issues.
BALANCE!
Trenchers now cost 3 points. Reduced from 4 points.
Trencher Grenadiers now cost 4 points. Reduced from 5 points.
Trenchers and Trencher Grenadiers Health reduced to 8, from 10.
Winterguard now cost 2 points. Reduced from 3 points.
Winterguard Rocketeer now cost 3 points. Reduced from 4 points.
Winterguard and Winterguard Rocketeer Health reduced to 7, from 10.
Assault Kommandos now cost 3 points. Reduced from 4 points.
Assault Kommando Flamethrowers now cost 4 points. Reduced from 5 points.
Assault Kommando and Assault Kommando Flamethrower Health reduced to 8, from 10.
Exemplar Errants Health reduced to 10, from 12.
Removed the Exemplar Errant's Adrenaline ability.
Iron Fan Pikemen health reduced to 10, from 12.
Iron Lich Overseer health reduced to 10, from 12.
Stormsmith Stormcaller health reduced to 7, from 8.
FIXED
Fixed a rare crash when units attempted to stand up from knockdown while affected by Continuous Fire.
The Blind Status from Gorman Di Wulfe's Black Oil will now properly remain on the target for 1 round if the unit forfeits one of their actions.
Gorman Di Wulfe's Black Oil will now prevent Ranged and Magic attacks.
Gorman Di Wulfe's Black Oil will now expire on its own if the affected unit does not activate.
Optimizations for the AI in Single Player and Skirmish, reducing frame rate drops on AI turns. This issue may still occur on some systems.
KNOWN ISSUES
The water texture on some single player missions can appear as a solid grey texture.
The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.
Heavy Warjacks do not incur freestrikes from trampling.
Skarlock Thralls that kill a living unit with Convection do not grant Focus Allocation.
Skarlock Thralls can make a melee attack and cast a spell in the same activation.
The Mangler's Thresher attack does not benefit from boosted attack rolls while under Magnus's Iron Aggression.
Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Using Explosivo on Gunmages causes all their runeshots to apply their effects to all units hit in the AOE.
Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
Enemy Warcaster in Mission 14 can sometimes make 3 ranged attacks in one activation.
Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
Warcasters can contest zones and flags in Scenario Play. Issue14=Kill boxes don't trigger until the second player's second turn.
Crashes
Rare crash may occur on certain GPU/hardware configurations.
If you experience a crash, please email us at [email protected] with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.