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12.9.14 Patch is up!
Events!
We will be streaming live on Twitch with Twin Galaxies on Monday the 15th from 5PM to 7PM PST!
Santa Butcher will be available as free DLC during the holidays! Keep an eye out to find out how to get him!
The next community tournament will be on January 17th and 18th!
Join our #WTFridays developer stream and community events every Friday!
We have an upcoming podcast with ArtistryInGames.com--date and time TBA!NEW!
Swamp Bridges, a new multiplayer map, is now available.
You can now set a unit's facing during their move action by dragging the right mouse button.
More hotkeys can be configured under key bindings options.
Global leaderboards have been implemented.
Continued performance improvements.FIXED!
Corrupted Sturgis can now heal himself.
Sorscha can once again charge after using Wind Rush.
Subtitles have been added to the single player cinematics.
Corporal Rourke's Gunfighter ability has been implemented.
Dead Stormcallers in Mission 6 no longer count as rescued if you kill the nearby Temple Flameguard.
Khador should no longer get 2 turns in Mission 13.
Ironfang Pikemen in Mission 18 are no longer constantly in Shield Wall.
Mission 18 should now end if the player removes all the Butcher's hit points.
Fixed a crash that would occur when a Warjack slammed into a warrior unit.
Fixed an issue where some users would experience a crash after the Iron Lich Overseer cutscene in Mission 11.
The gates in Mission 5 and Mission 9 now cannot be passed through until they are destroyed by the Trencher Sergeant's Explosive Charges.
Attacks granted by Ancillary Attack can no longer be boosted by unspent focus.
Ranged Attacks granted by Ancillary Attack can no longer benefit from the aiming bonus.
Reach is now factored into Combined Melee Attack.
The two Trenchers and Stormblade outside your squad in Mission 13 will now join you after the mission starts.
The Butcher's Flashing Blade will no longer automatically miss units with Occultation.
Fixed a rare crash in Mission 20Known Issues
The water texture on some single player missions can appear as a solid grey texture.
The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.
Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.
Heavy Warjacks do not incur freestrikes from trampling.
Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.Crashes
Rare crash occurring on certain GPU/hardware configurations.
A rare crash may happen during Mission 20.
If you experience any crashes, please email us with the circumstance of the crash and your dxdiag file and your warmachinegame.log file.Coming Soon!
Unit painter
Control zones in multiplayer matches