Developer postOriginal post (opens in a new tab)

11.19.14 Update - WARMACHINE: Tactics - No Man's Land

The single player campaign is out! Not to mention a TON of fixes and improvements...

NEW:

  • The Single Player Campaign, No Man's Land is now available!

  • Warcasters now have the ability to heal themselves!

  • New Free Camera! Controls are configurable in Key Config

  • Leaderboards now implemented! This first version only tracks yourself and those on your friends list. A Global Leaderboard will be coming soon.

  • Two-Handed Throw is now enabled!

  • Units now cheer in victory!

  • All characters emote and all sound effects are in!

  • More action cameras!

  • Credits screen updated!

  • Continued performance enhancements.

    Fixed Bugs

  • Pathfinder now works properly for Strakhov, Sturgis, the Butcher and any abilities that grant Pathfinder.

  • The Revenger's Repulsor shield now properly pushes units it hits, and units that strike the Revenger.

  • Arc nodes now properly act as the origin for channeled spells.

  • Large units colliding due to Throw or Slam now take damage and are knocked down.

  • Units can now be slammed and thrown off elevated terrain.

  • Certain units will no longer show Melee Icons instead of Ranged Icons for determining range while moving.

  • Casting Windrush while affected by Shadowbind will no longer cause Sorscha's activation to end prematurely.

  • Units participating in a Combined Melee Attack no longer go into a Ranged Attack aiming animation.

  • Units participating in a Combined Ranged Attack will now properly aim at their intended target.

  • Memory usage has been decreased. 32-bit OSes should perform better on Low settings

  • Lots of animation fixes

  • Major pass done on Unit Cards and all stat information for accuracy

  • Oculus Rift support disabled since it was causing issues for some players

  • Units in Stealth no longer block Line of Sight

  • Inert units no longer make Free Strikes

  • Trample now deals proper damage, critical damage and auto-hits against stationary and knocked-down targets

    Known Issues

  • The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.

  • Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.

  • Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.

  • Heavy Warjacks do not incur freestrikes from trampling.

  • Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.

  • Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.

    Crashes

  • Rare crash occurring on certain hardware configurations.

    If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.

    Coming Soon!

  • Global Leaderboards

  • Unit Painter

  • Control Zones in MP Maps

  • Achievements