The single player campaign is out! Not to mention a TON of fixes and improvements...
NEW:
The Single Player Campaign, No Man's Land is now available! Warcasters now have the ability to heal themselves! New Free Camera! Controls are configurable in Key Config Leaderboards now implemented! This first version only tracks yourself and those on your friends list. A Global Leaderboard will be coming soon. Two-Handed Throw is now enabled! Units now cheer in victory! All characters emote and all sound effects are in! More action cameras! Credits screen updated! Continued performance enhancements.Fixed Bugs
Pathfinder now works properly for Strakhov, Sturgis, the Butcher and any abilities that grant Pathfinder. The Revenger's Repulsor shield now properly pushes units it hits, and units that strike the Revenger. Arc nodes now properly act as the origin for channeled spells. Large units colliding due to Throw or Slam now take damage and are knocked down. Units can now be slammed and thrown off elevated terrain. Certain units will no longer show Melee Icons instead of Ranged Icons for determining range while moving. Casting Windrush while affected by Shadowbind will no longer cause Sorscha's activation to end prematurely. Units participating in a Combined Melee Attack no longer go into a Ranged Attack aiming animation. Units participating in a Combined Ranged Attack will now properly aim at their intended target. Memory usage has been decreased. 32-bit OSes should perform better on Low settings Lots of animation fixes Major pass done on Unit Cards and all stat information for accuracy Oculus Rift support disabled since it was causing issues for some players Units in Stealth no longer block Line of Sight Inert units no longer make Free Strikes Trample now deals proper damage, critical damage and auto-hits against stationary and knocked-down targetsKnown Issues
The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley. Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to. Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result. Heavy Warjacks do not incur freestrikes from trampling. Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike. Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.Crashes
Rare crash occurring on certain hardware configurations.If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.
Coming Soon!
Global Leaderboards Unit Painter Control Zones in MP Maps Achievements