Lots of stuff coming down!
EVENTS!
The next community tournament will be on January 17th and 18th! Contact Merlox or Raziel on our forums to find out how to join.
Join our #WTFridays developer stream on Twitch and community events every Friday!
Join our mailing list to receive Iron Skin Warjacks!
Like our game? Please leave us a review on Steam and let us know what you think!NEW!
Greygore Boomholwer is now available to Cygnar, Khador, Cryx and Mercenary Factions!
Jarok Croe is now available to Khador, Protectorate, Cryx and Mercenary Factions!
Cutthroats are now available to Khador, Protectorate, Cryx and Mercenary Factions!
Eiryss, Mage Hunter of Ios is now available Cygnar, Khador, Protectorate and Mercenary Factions!
All units with Advance Deployment can now be placed 6 squares ahead of the main deployment zone.
Iron Skins are now available to all email subscribers on all Cygnar, Khador, Protectorate and Cryx warjacks!
Snowy Valley map has been updated with new terrain!
Trenches At the Border Map updated with new terrain!
A new tutorial has been created for Scenario Play! You can view this tutorial through the Tutorials button the main menu.
All warrior units have reluctantly given up their Santa Hats... until next year.
Check out our boards on Trello to vote for what you want to see next in the game!
We continue to improve performance issues.BALANCE!
Mangler Health set to the correct value of 30 hit points.
Renegade Defense set to the correct value of 0.
Renegade Armor set to the correct value of 3 plus a shield.FIXED!
Set FPS limiter to keep GPUs from maxing out.
Fixed a crash that could occur while moving through the bushes in Mission 14.
Fixed a crash following a cutscene in Mission 4.
Fixed a rare crash with Strakhov's Brutal Charge.
Spells that only affect 'Friendly Faction' units now only target units of the appropriate Faction.
Dispersed support/upkeep spells will no longer affect multiple Character units, or Character units and regular warrior units.
Iron Aggression now properly boosts the attack rolls of Power Attacks.
Shaking the Knockdown effect no longer also removes the Black Oil effect.
Magnus's Resourceful Rule no longer applies to Warrior units.
Kell Bailoch's Sniper rule now properly ignores ARM on small and medium non-Warjack units.
Friendly living Mercenaries no longer give souls to friendly, soul-gathering Cryx units.
A free strike with Shadow Bind will now stop movement.
Critical Shadow Bind will now properly stop an Assault melee attack.
The Mission 14 cinematic now has subtitles.
The Mission 16 cinematic now has subtitles.
The Mission 17 cinematic now has subtitles.
Jake's Power House feat now properly applies Electro Leap.
Mage Sight now allows affected battlegroup to ignore Clouds when determining Line of Sight to targets in the AOE.
Explosivo no longer causes the effects of Gunmage Rune Shots to apply to all targets in the AoE, just the unit directly hit.
Convection now correctly grants focus when used by a Skarlock Thrall.
Skarlock Thralls no longer can cast spells and make a melee attack in the same activation.
The Exemplar Errant's Self-Sacrifice ability is no longer listed as a spell.
The Exemplar Errant's Purify no longer prevents friendly spells being cast on them.
The Snipe spell no longer affects the range of spray weapons.
Purification and Dispel will now remove Dispersed spells.
The Credits should no longer return to the main menu too early.
During Scenario Play, the flag on Snowy Valley now disappears at the end of the second player’s first turn.
Fixed a bug where a Scenario Play victory might not be given to the player with the most points.
Scenario Play flags no longer block movement.
Deneghra's Feat, The Withering, will not prevent Special Actions, only Special Attacks.
Enemy Warcaster in Mission 14 can no longer shoot Jakes 3 times in one activation.
Fixed an issue that would prevent some Achievements from unlocking.
Kill Boxes now become active on first player's second turn.
Warcasters can no longer contest zones and flags in Scenario PlayKnown Issues
The water texture on some single player missions can appear as a solid grey texture.
The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
Heavy Warjacks do not incur freestrikes from trampling.
The Mangler's Thresher attack does not benefit from boosted attack rolls while under Magnus's Iron Aggression.
Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
Enemy Warcaster in Mission 14 can sometimes make 3 ranged attacks in one activation.
Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
Bonus damage from Backstab and Poison do not properly stack.
Assault Kommando's Assault and Battery not doing full charge damage.
The Renegade warjack's Critical Shred does not trigger on a charge.Crashes :(
Rare crash may occur on certain GPU/hardware configurations.
If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.UPCOMING!
Unit painter
Asynchronous Play
Hot Seat Mode