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1.13.15 Patch is up! More, more more!

Lots of stuff coming down!

EVENTS!

  • The next community tournament will be on January 17th and 18th! Contact Merlox or Raziel on our forums to find out how to join.
  • Join our #WTFridays developer stream on Twitch and community events every Friday!
  • Join our mailing list to receive Iron Skin Warjacks!
  • Like our game? Please leave us a review on Steam and let us know what you think!

    NEW!

  • Greygore Boomholwer is now available to Cygnar, Khador, Cryx and Mercenary Factions!
  • Jarok Croe is now available to Khador, Protectorate, Cryx and Mercenary Factions!
  • Cutthroats are now available to Khador, Protectorate, Cryx and Mercenary Factions!
  • Eiryss, Mage Hunter of Ios is now available Cygnar, Khador, Protectorate and Mercenary Factions!
  • All units with Advance Deployment can now be placed 6 squares ahead of the main deployment zone.
  • Iron Skins are now available to all email subscribers on all Cygnar, Khador, Protectorate and Cryx warjacks!
  • Snowy Valley map has been updated with new terrain!
  • Trenches At the Border Map updated with new terrain!
  • A new tutorial has been created for Scenario Play! You can view this tutorial through the Tutorials button the main menu.
  • All warrior units have reluctantly given up their Santa Hats... until next year.
  • Check out our boards on Trello to vote for what you want to see next in the game!
  • We continue to improve performance issues.

    BALANCE!

  • Mangler Health set to the correct value of 30 hit points.
  • Renegade Defense set to the correct value of 0.
  • Renegade Armor set to the correct value of 3 plus a shield.

    FIXED!

  • Set FPS limiter to keep GPUs from maxing out.
  • Fixed a crash that could occur while moving through the bushes in Mission 14.
  • Fixed a crash following a cutscene in Mission 4.
  • Fixed a rare crash with Strakhov's Brutal Charge.
  • Spells that only affect 'Friendly Faction' units now only target units of the appropriate Faction.
  • Dispersed support/upkeep spells will no longer affect multiple Character units, or Character units and regular warrior units.
  • Iron Aggression now properly boosts the attack rolls of Power Attacks.
  • Shaking the Knockdown effect no longer also removes the Black Oil effect.
  • Magnus's Resourceful Rule no longer applies to Warrior units.
  • Kell Bailoch's Sniper rule now properly ignores ARM on small and medium non-Warjack units.
  • Friendly living Mercenaries no longer give souls to friendly, soul-gathering Cryx units.
  • A free strike with Shadow Bind will now stop movement.
  • Critical Shadow Bind will now properly stop an Assault melee attack.
  • The Mission 14 cinematic now has subtitles.
  • The Mission 16 cinematic now has subtitles.
  • The Mission 17 cinematic now has subtitles.
  • Jake's Power House feat now properly applies Electro Leap.
  • Mage Sight now allows affected battlegroup to ignore Clouds when determining Line of Sight to targets in the AOE.
  • Explosivo no longer causes the effects of Gunmage Rune Shots to apply to all targets in the AoE, just the unit directly hit.
  • Convection now correctly grants focus when used by a Skarlock Thrall.
  • Skarlock Thralls no longer can cast spells and make a melee attack in the same activation.
  • The Exemplar Errant's Self-Sacrifice ability is no longer listed as a spell.
  • The Exemplar Errant's Purify no longer prevents friendly spells being cast on them.
  • The Snipe spell no longer affects the range of spray weapons.
  • Purification and Dispel will now remove Dispersed spells.
  • The Credits should no longer return to the main menu too early.
  • During Scenario Play, the flag on Snowy Valley now disappears at the end of the second player’s first turn.
  • Fixed a bug where a Scenario Play victory might not be given to the player with the most points.
  • Scenario Play flags no longer block movement.
  • Deneghra's Feat, The Withering, will not prevent Special Actions, only Special Attacks.
  • Enemy Warcaster in Mission 14 can no longer shoot Jakes 3 times in one activation.
  • Fixed an issue that would prevent some Achievements from unlocking.
  • Kill Boxes now become active on first player's second turn.
  • Warcasters can no longer contest zones and flags in Scenario Play

    Known Issues

  • The water texture on some single player missions can appear as a solid grey texture.
  • The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
  • Heavy Warjacks do not incur freestrikes from trampling.
  • The Mangler's Thresher attack does not benefit from boosted attack rolls while under Magnus's Iron Aggression.
  • Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
  • Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
  • Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
  • Enemy Warcaster in Mission 14 can sometimes make 3 ranged attacks in one activation.
  • Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
  • Bonus damage from Backstab and Poison do not properly stack.
  • Assault Kommando's Assault and Battery not doing full charge damage.
  • The Renegade warjack's Critical Shred does not trigger on a charge.

    Crashes :(

  • Rare crash may occur on certain GPU/hardware configurations.
  • If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.

    UPCOMING!

  • Unit painter
  • Asynchronous Play
  • Hot Seat Mode