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10.21.14 Patch is live!

NEW:

  • Commander Dalin Sturgis is now available for Eligible Kickstarter Backers!

  • Sturgis the Corrupted is now available for Eligible Kickstarter Backers!

  • The Reaper Helljack is now available for the Cryx Faction!

  • The Assault Kommando Flamethrower is now available for the Khador Faction!

  • Man-o-War Kovnik is now available for the Khador Faction!

  • Gold Warjack Skins are now available for Eligible Kickstarter Backers!

  • Extreme Ironclad and Extreme Juggernaut skins are now available for Eligible Kickstarter Backers!

  • Alternative Skins for each faction now available for Eligible Kickstarter Backers!

  • Quickmatch now selects a map at random, allowing any Quickmatching players to connect!

    Backers, please wait up to 2 weeks for your codes to arrive before emailing [email protected]! We are mailing out a lot of codes and it takes quite a bit of time!

    Continued performance enhancements.

    Below are the current hotkeys! They may be subject to change and more will be added.

    Z: deselect unit or end activation. TAB: cycle squad members. SPACEBAR: cycle targets. DEL: end turn. G: toggle grid. ALT-F9: toggle UI.

    Fixed Bugs

  • Fixed a crash when selecting the Execute button on the Stormguard's Electrical Charge ability.

    Known Issues

  • Warjack Power Attack Push will not move units.

  • Large units colliding due to Throw or Slam are not knocked down or damaged.

  • Units cannot be slammed or thrown off of elevated terrain.

  • The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.

  • Strakhov's Iron Fist does not grant Pathfinder.

  • Asphyxious's and Sturgis's Teleport will not accept destinations he could not normally move to.

  • Units performing Combined Melee Attack will do a Ranged Attack aiming animation.

  • Units performing Combined Ranged Attack do not Aim at their target.

  • Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.

  • Revenger Repulsor shield does not push targets it hits or units that attack the Revenger in its front arc.

  • Casting Windrush while affected by Shadowbind will cause Sorscha's activation to end prematurely.

  • Heavy Warjacks do not incur freestrikes from trampling.

  • Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.

  • Warjacks will sometimes not play all their attack animations when performing multiple attacks.

  • Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.

  • Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.

  • Arc Nodes do not correctly act as the point of origin for a spell.

    Crashes

  • Computers running 32-bit Windows may see a crash when quitting to the main menu.

  • Rare crash occurring on certain hardware configurations.

    If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.

    Coming Soon!

  • Warjack Power Attack: Two-Handed Throw

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