2.17.15 - Retribution of Scyrah and improvements galore!
RETRIBUTION IS AT HAND!
EVENTS!
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NEWS!
The Retribution of Scyrah is now available!
Dawnlord Vyros is now available to the Retribution Faction!
The Gorgon, Manticore and Hydra Myrmidons are now available to the Retribution Faction!
Dawnguard Sentinels, Dawnguard Invictors, Mage Hunter Infiltrators, and House Shyeel Battle Mages are now available to the Retribution Faction!
A Demo version of Warmachine Tactics is now available!
We have added a new Default camera to the game. You can switch between this and the previous camera in the Camera Options window. Use Q and E to orbit the camera and mousewheel to zoom!
The install has been broken into several smaller files for easier updating!
Valentine’s Day Bile Thrall Cherub is now available!
A rulebook and glossary are both now available through links in the menu!
Leaderboard now tracking disconnect percentage!
Updated landing page with new stuff!
We continue to improve performance issues.
FIXED!
Slam attacks are no longer stopped when hit with a freestrike during the slam.
Unit Cards now display weapon-attached abilities and power attacks.
Ancillary Attack should no longer allow warjacks to buy extra attacks with unused focus.
An Exemplar Errant dying after triggering Quick Work will not end all the player's activations.
Fixed an issue where Power Attack: Throw would refund boosted focus.
Power Attack: Trample and Slam no longer cost focus while under Iron Aggression.
Units can no longer charge units behind cloud effects.
Sorscha's Icy Gaze no longer freezes units in her back arc.
AI-controlled allies in Jake's Control Range during Mission 20 are now properly protected from the Molicron.
Fixed Achievements not unlocking correctly on Missions 5, 10, 12 and 19.
Fixed Failed Flail
Fixed camera popping issue on chained abilities
Fixed various facing issues
Fixed action camera for slam attacks
Ragdoll fixes for popping
Lots of little text fixes in cards and stats
Eye of Menoth spell shrunk down
Combined Attack hit threshold 255 bug fixed
Fixed Gun Mage’s Thunderbolt pushing friendlies
Fix possible assert on client when host disconnects abruptly
Fixed Results Screen lock up on some MP clients
Charge now respects Line of Sight properly
Throw properly uses Focus for boosting
Exemplar Errant’s Quick Work now functioning properly
Fixed an issue in Mission 7 with optional objectives not always checking complete
Stormcall/Surge/Triangulation Hit chance modified to 74%
Set new control values for Orgoth Arena flags
Removed stray lens flares
Misc disconnect fixes and notifications
Fixed UI scaling issues on resolutions over 1080p
Player skill now part of matchmaking criteria – game is chosen based on closest skill rating
KNOWN ISSUES
The water texture on some single player missions can appear as a solid grey texture.
Heavy Warjacks do not incur freestrikes from trampling.
The Mangler's Thresher attack does not benefit from boosted attack rolls while under Magnus's Iron Aggression.
Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
Bonus damage from Backstab and Poison do not properly stack.
Assault Kommando's Assault and Battery not doing full charge damage.
The Renegade warjack's Critical Shred does not trigger on a charge.
Exemplar Errants can trigger Quick Work by killing friendly units.
The Overrun spell can trigger from killing friendly units.