The next community tournament will be on January 17th and 18th! Contact Merlox or Raziel on our forums to find out how to join.
Santa Butcher will be available as DLC during the holidays. Check our Facebook to find out how to get him!
Join our #WTFridays developer stream on Twitch and community events every Friday!
We have an upcoming podcast with ArtistryInGames.com--date and time TBA.
Join our mailing list to receive Iron Skin Warjacks!
Like our game? Please leave us a review on Steam and let us know what you think!
NEW!
Gorman Di Wulfe, the Rogue Alchemist, is now available for All Factions as a Mercenary.
Kell Bailoch is now available to Khador and the Protectorate Factions as a Mercenary.
Steelhead Riflemen are now available to all factions as Mercenaries. Announcement3=Steelhead Halberdiers are now available to all factions as Mercenaries.
We continue to improve performance issues.
BALANCE!
Trenchers now cost 3 points. Reduced from 4 points.
Trencher Grenadiers now cost 4 points. Reduced from 5 points.
Trenchers and Trencher Grenadiers Health reduced to 8, from 10.
Winterguard now cost 2 points. Reduced from 3 points.
Winterguard Rocketeer now cost 3 points. Reduced from 4 points.
Winterguard and Winterguard Rocketeer Health reduced to 7, from 10.
Assault Kommandos now cost 2 points. Reduced from 4 points.
Assault Kommando Flamethrowers now cost 2 points. Reduced from 5 points.
Assault Kommando and Assault Kommando Flameethrower Health reduced to 7, from 10.
Exemplar Errants Health reduced to 10, from 12.
Removed the Exemplar Errant's Adrenaline ability.
Iron Fan Pikemen health reduced to 10, from 12.
Iron Lich Overseer health reduced to 10, from 12.
Stormsmith Stormcaller health reduced to 7, from 8.
FIXED
The fix to the gates in Mission 5 and Mission 9 being passable is now working correctly.
Heal Self is no longer affected by Lamentation.
Heal Self is now it's own category and not listed as a spell.
Voice Overs at the end of Mission 14 are no longer repeated.
Drag Facing now works properly with the Confirm Run Dialogue.
Fixed the names for the Assault Kommando ranged weapons not appearing correctly.
Added more protections against the rare crash in Mission 20.
Swamp Bridges optimizations.
KNOWN ISSUES
The water texture on some single player missions can appear as a solid grey texture.
The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.
Heavy Warjacks do not incur freestrikes from trampling.
Skarlock Thralls that kill a living unit with Convection do not grant Focus Allocation.
Skarlock Thralls can make a melee attack and cast a spell in the same activation.
Assault Kommandos cannot use the Gas Grenade for Assault & Battery
Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Using Explosivo on Gunmages causes all their runeshots to apply their effects to all units hit in the AOE.
Enemy Warcaster in Mission 14 can sometimes make 3 ranged attacks in one activation.
Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches.
Crashes
Rare crash may occur on certain GPU/hardware configurations.
If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.
In the Works!
Unit painter.
Control zones affecting win conditions in multiplayer matches.