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March Megapatch!

25 March 2016

Announcements
-Ranked Quickmatch updated! Each player now chooses 2 squads from the same faction before searching for an opponent. Both players can see each other's 2 squads, but the final chosen squad is a mystery until deployment.
-Introducing Casual Quickmatch! Enjoy faster, tighter matches with sets of pre-made 25-point lists and 3 new 30x30 maps.
-A Brand New Main Menu!
-Many more tutorial prompts added to give more detailed instructions for unique unit abilities.
-New Model for Cygnar Trenchers!
-Weapons now drop from destroyed units.
-Unit limit removed from Squad Selection. You may now have as many units as your points allow.
-Leaderboards have been reset.

Balance Changes
-No changes.

Fixed Bugs
-The Nomad warjack is now able to perform a Trample power attack.
-Fixed an issue where Rahn's Telekinesis could not be cast on the same unit twice.
-The Mage Hunter Strike Force ability Misdirection now correctly prevents a target from charging the Strike Force.
-Energizer no longer allows a Shadowbind-affected unit to move.
-Feora can now target herself to allocate focus gained by her Wild Fire feat.
-Fixed instances where Feora's Wild Fire feat would not remove Continuous Fire from friendly units and transfer it to enemy units reliably.
-Protectorate Cinerator's Relentless Advance will no longer expire at the enemy turn.
-Fixed an issue where pressing the Delete Key would end the deployment phase before units could be deployed.
-Fixed an instance where warjacks with McBain's Failsafe spell would get a full advance movement when affected by Energizer.
-Darius's Crane can no longer be used after running.
-Stun Strike no longer causes an Electro Leap.
-Sorscha's Fog of War spell no longer acts as a Cloud Effect.
-Fixed an issue where sprint would not be granted if the enemy was killed on a charge.
-The Greylord's Blizzard spell no longer blocks line of sight to targets inside the cloud.
-The Bile Thrall's Bile Spill ability no longer applies continuous corrosion automatically.
-The Bile Thrall's Wretched Rain now properly applies terror.
-Ashlynn's Roulette feat no longer makes her units immune to electrical attacks.
-Assault no longer ends the Vanguard's activation and prevents him from buying more attacks.
-Greygore Boomhowler's Call to Action should now make all eligible units stand up from knockdown.
-Rahn's Telekinesis no longer does damage under his Arcane Alignment feat.
-Rahn's Force Blast should now push all affected enemy units.
-Rahn Telekinesis now properly expires from affected units after the turn ends.
-The Manticore's Covering Fire can now be placed in areas affected by Sorscha's Fog of War.
-Rahn's Balance weapon now correctly does Beat Back.
-Energizer no longer lets units affected by Shadow Bind move.
-Failsafe no longer prevents units from being dragged by the Reaper's Harpoon.
-The Iron Litch Overseer's Cloak of Darkness spell no longer grants stealth to enemy warjacks.
-Track ability can no longer be used after performing an attack.
-The ARM Reduction from the Trencher Grenadier's Rifle Grenade now appears on affected unit's unit card.
-Headbutt Tooltip now clarifies that it cannot affect larger models.
-The Revenger Warjack now defaults to its Halberd as its first selected weapon instead of its Repulsor Shield.
-Siege's Breach Feat now expires at the end of his turn and does last the entire round.
-Darius's Pit Stop Feat now allows Darius to repair Warjacks that are not in his line of sight, as long as they are still base-to-base.
-The Marauder's Combo Smite can now be performed while under Karchev's Unearthly Rage.
-Ashlynn's Quickdraw now functions properly after the first instance it is used.
-The teleport action of Feora's Firestep is no longer affected by rough terrain.
-Players should no longer be missing any available resolution options.
-Thunderhead's Energy Pulse will now properly apply sustained attack to stealth units at 6 squares away.
-Flashing Blade is no longer available after running.
-Flashing Blade no longer consumes initial melee attacks.
-Vryos Perfect Execution now properly grants 2 focus when friendly faction units make kills.
-Severius's Divine Might feat will no longer block focus regeneration gained by other Warcaster feats.
-AOE attacks that scatter should no longer scatter over 6 squares.
-Jake's Positive Charge spell now properly gives bonuses to infantry units around the affected Warjack.
-Magnus can now upkeep spells on his Warjacks without any free focus remaining.
-Trainyard's Player 1 and 2 deployment zones switched.

Known Issues
-Spawning Darius's Half Jacks into an Remains-In-Play effect may crash the game or cause a stuck activation. Please avoid spawning Half-Jack within RIP effects.
-Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
-Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
-Using assault on a target near cover may on rare occasions leave the UI hanging on a ranged attack button.
-The Free Strike Warning message may appear randomly if you cancel a movement that would incur a free strike and move a different unit.
-A warjack's model may not despawn if killed while knocked down.
-Boosted damage rolls on Thresher will affect all enemies instead of just the primary target.
-Quickwork does not activate on Ravyn after killing units with Thresher.
-Rahn cannot target himself with Telekinesis.
-The Targeting panel of Siege's Ground Pounder ability does not allow the player to boost the ability, but it can still be boosted with hot keys.
-Rare crash may occur on certain GPU/hardware configurations.
-There are currently no Hotkey settings in the Options Menu. Keybindings can still be set in the in-game options menu.
-Depth of Field setting currently does not function.
-If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.
-Please check our Known Issues Mega List in the Bug Reports page on our forums for a full list of Known Issues.

And your patch notes video: https://www.youtube.com/watch?v=PGXHIqztnS0