Hey Everyone,
We`re happy to be returning to updating RKW after a brief pause. Over the past few months, we've been making a lot of improvements to the game engine while also working on future projects — and now we’re excited to start bringing those improvements back into RKW. This marks the beginning of a new round of updates that will help improve performance, stability, and overall gameplay.
Today’s update is mostly focused on backend work to lay the foundation for more content and fixes coming soon. That said, there are also some key improvements players will notice right away — especially around game stability, offline mode, and overall polish.
Let’s dive into the highlights of this week's update:
- Fixed MAJOR issue causing game to crash in several scenarios
- Fixed infamous crash between loading screens
- Fixed common crash when returning from battles to the world map
- Offline mode is now default and permanent
- Removed various prompts across different menus asking players to constantly log in
- Fixed a lot of issues related to the player becoming King
- Dozens of minor fixes and improvements in the tutorial
- Renamed some cities on the world map
- Improvements to first-time installation of the game and fixed a rare crash issue
- Some reduction in loading time of hamlets