Another massive patch today, with a lot of new features and improvements. Having fixed majority of the bugs and getting half way to perfect performance and pathfinding, we took some time integrating some of the bigger features. Today`s patch features the first draft on the Guilds, Ranking and Player Trade features. Please keep in mind that while basic functionality of these features is there, the layout and interface still needs some work.
Other new features include technologies taking time to research, and Kingdom Wars favorite - Wild Fires - making a come back.
We also took our time to address the issue of not being able to find players. New notification system will flash the Chat if someone`s looking for a game, as well as shown what type of the game someone`s searching for.
You`ll notice several improvements to the core game as well - archers work much better, units will get stuck less and units will not go through walls and gates, and last but not least another big increase to multiplayer performance.
Zombies also got some love. You`ll get to face twice as many of them, and they will be twice as strong, and with updated AI. However - players now have great ways to counter them. First Zombies are harmless during day time, and will go around their business eating corpses and tanning - perfect time to use them to level up your troops. In addition you can now use all forms of fire to decimate hundreds of zombies in seconds, so research these fire arrows, and let them burn. Zombies spread fire from from one another, and are highly combustible.
Thanks for your continuing support - and we can`t wait for the next patch, to finally feature unit to unit collision, as well as fixing battalion member separation for good.
-Researching technologies now takes time
-Huge improvement to online multiplayer performance and latency
-Fixed units being able to pass through Palisade gates
-Added player ranking, sort by game type, or race - WIP
-Added player trading, place and accept offers - WIP
-Added basic Guilds features - WIP
-Guilds add daily items
-Archers are much better at hitting their targets
-General chat flashes with activity in the main menu
-Made it much easier to find players for PvP games
-Players searching for games add Chat entry
-Wild fire feature is back from KW2B, spreads well
-Max zoom in is much lower now
-Battle Tab only shows if you're in Battle
-Fixed various broken Steam Achievements
-Goblin hitpoints and attack decreased 20%-35%
-Goblin Tent price, and spawn time increased 35%-50%
-Zombies spawn twice as much
-Zombies are twice as strong
-Zombie fire vulnerability implemented
-Zombies catch fire from everything and spread to each other