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Big First Patch on Tuesday Morning!

Hey Guys and Girls,

Quick announcement today about the upcoming patch.

We are wrapping up work on our Big First Patch, that addresses top 10 problems we heard our players report, as well as adds top 5 players suggestions.

However, we`ve decided to keep on working on this patch overnight, and release it tomorrow morning. As less people will be online when we restart the game server, and extra time will also give us a chance to properly QA this patch.

Some of the changes that we`ll be introducing are:

-Fixed various multiplayer sync problems
-Add options to reduce Bloom, does not effect cinematics
-Changing language in Options updates main menu right away
-Fixed exploit with Zombies and livestock
-Chapter 2 is a lot easier to start
-Added cheat detection and auto-ban for these using Cheat Engines
-Added Russian language support to the Chat
-Fixing research technologies over Pop cap
-Fixed palisade gate repair problems
-Enter now opens, closes chat and allows to start typing
-Fire arrows now properly damage buildings
-Added Change Player Name option - icon next to Welcome User in Main menu
-Elven Garviolas now properly attack Zombies
-Fxied cursor over Symbiosis
-Fixed error breaking Human Wizard spells
-Campaign now shows correct racial Help icon
-Random AI difficulty settings

As always - thanks for your support, and we can`t wait to release this patch tomorrow and start working on implementing more of you awesome suggestions, as well as reworking Unit AI and unit tasking.