We are existed to announce that Kingdom Wars 2: Battles will graduate from Early Access tomorrow at 1pm EST.
In today`s update - we`ve finally managed to fix the last rare remaining crash bugs, and what we hope is the last game breaking bug of any kind. In addition, over a dozen of other fixes and improvements.
Thanks for your support, and we are looking forward to reading your reports and suggestions in our forums.
Also we wanted to mention, that as the game graduates from Early Access , we will continue work on new content as well as polishing and improving KW2B for months to come.
========Major Fixes and Additions=======
-Final localization in all languages
-Chapter 4 fixed couple of game breaking bugs
-Fixed one very rare crash in combat
-Fixed rare crash when buildings get destroyed
-Archers will no longer stop firing course they ran out of ammo
========Minor Fixes and Additions=======
-Fixed main menu rewards overlapping with menu windows
-Palisade walls are removed much faster once Stonewall is complete
-Corrected various typos in text
-Centering New Game button for Skirmish if there`s no Continue button
-Fixed battalion members not coming out of the building on creation
-Improved the look of some Options Menu drop-down boxes
-Final hotkeys, few were missing here and there
-Wall Hoarding ignores friendly fire arrows
-Fiery Arrow/Bolt description change - doesn`t start wildfires
-Edited symbiosis descriptions for Resources amounts
-Chapter 1 walls all display walk on cursor
-Campaign chapters show correct Help menu background
-Reworked Skirmish victory and defeat cinematics
-Improved level design in Zombie Survival spawn locations
-Fixed bug with AI workers being stuck on cliffs or walls