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Patch 0.93 - "Few More Days" - is live!

Few few days to go until KW2B graduates from Early Access on March 4th, the team is doing crazy overtime, committed to eradicating all the leftover bugs, as well as balancing and improving everything for our big release.

With just over 28 issues left to fix and a few days to go, we are confident we`ll make it!

In today`s update 0.94, and previous 0.93 - we continued fixing various bugs across the board - from performance to balancing issues and exploits.

As always - thanks for your support, and we are looking forward to reading your reports and suggestions in our forums.

Also we have to mention, that as the game graduates from Early Access next Friday, we will continue work on new content as well as polishing and improving KW2B for months to come.

========Major Fixes and Additions=======
-Fixed last remaining syncing issues in multiplayer
-Improved response time for units in multiplayer
-Spike Trap building for Peasants and Laborers
-Support for Dual Monitors

========Minor Fixes and Additions=======
-Tool-tips and loading bar displayed in PvP battles
-Added starting tip about using techs and cards
-During cinematic text on objects is now hidden
-A lot of improvements to loading screens
-Disable chapter unlock code
-Help section is complete with a lot of topics
-Added Help and Forums buttons to the main menu
-Zombies will no longer chase Elven deer
-Updated main menu scenes and lighting
-Fixed several issues with offline mode not showing right
-Added Resolution tool-tip to the Options
-Added last missing hotkeys
-Fixed issue with wall ruins
-Fixed music volume not effecting main menu music
-Chapter 2 and 3 AI will not capture player flag
-Chapter 2 fixed bug with disappearing Archery Range
-Campaign outro cinematic - fixed issues with music
-Can now use everything in menu with Multiplayer window open
-Can use chat while searching for a game
-Fixed issue with ruins looking odd in saved games
-When host cancels a game, these in queue are notified
-Fixed issue with custom multiplayer list not updating on first login
-Fixed extra delay with F9 shortcut for game saving

=============Balance Changes==========
-In CoOp, Survival and 2vs2 friendly players start next to each other
-Chapter 2 and Chapter 4 difficulty rebalanced - easier
-Farm Wargs no longer trample units
-Zombie Survival difficulty increases a lot more with each wave
-Zombies in Survival can go up to 40% stronger, and 30% more
-Fire burns corpses 3 times slower